When the young slave Muus picked up the blue shard, he
couldn’t know it would change his life. Becoming the Shardheld finally freed
him from his hated serfdom, but it bound him to a goal as awesome as it was
Hunted by false Jarl Rannar’s murderous soldiers, he started on a
perilous journey through the snowy forests of the Norden to far away Falrom,
the lost Burning Lands, where the mighty Kalmanir stone waited for him and the
magic of the shard.
Not only Muus was affected by the shard’s implacable will. His
former master Kjelle, youthful heir to a rich mining estate; Birthe, teen
widow, wisewoman and mighty huntress; little Hraab with his strange, unworldly
wisdom; deposed boy prince Ottil, and many others followed him south.
Afraid for the lives of his friends, Muus escaped all but the girl
who loved him, and together the two traveled to fiery Falrom, seeking the
Kalmanir before the enemy found them. Should Jarl Rannar gain possession of the
shard, it would mean the return of the cruelly insane Gods Before and their
world of primordial horror, and Muus was resigned to die to prevent that from
Meanwhile, his friends weren’t prepared to give up, either, and so
the race was on. To Falrom!
Paul E. Horsman (1952) is a Dutch and International Fantasy
Author. Born in the sleepy garden village of Bussum, The Netherlands, he now
lives in Roosendaal, a town on the Dutch border with Belgium. He has been a soldier, salesman, scoutmaster and
from 1995 teacher of Dutch as a Second Language to refugees from all over the globe. Since 2012, he is a full-time writer of epic
light fantasy adventures for Y.A. and older. His works have been both trade
published in The Netherlands, and self-published internationally.